Super Smash Bros. Melee is the second entry in the Super Smash Bros. series, released for the Nintendo GameCube in 2001. It is a fighting game which includes characters from a variety of Nintendo games.
Much like the previous Super Smash Bros. game, this game includes several items which can randomly appear during matches, some of which are taken from other Nintendo games. Super Smash Bros. Melee is the only game in which the Flipper appears, which is directly based on the Propellers from Vs. Balloon Fight and Balloon Fight on the NES. Once it falls onto the stage, any player can pick it up and throw it. Once it's thrown, it will then lock into place in mid-air and become a hazard which bounces away any player which touches it. Much like in the original games, it will be completely still at first, but will begin to spin rapidly once touched. This item was effectively a replacement for the Bumper item from the first game, although every future entry returned to including a Bumper item instead.
One of the features introduced in this entry were trophies, which the player could unlock by playing various modes. Each trophy is a 3D model of a character or object which the player could freely rotate alongside a description and a note of the trophy's origin. Two Balloon Fight related trophies are available, being one of the Balloon Fighter and one of the Flipper as it appears in-game. Neither of the trophies returned in future entries, and this is the only game in the series with any form of Balloon Fight trophy.
This game also has the first instance of Balloon Fight music appearing in this series. There is one song simply titled "Balloon Fight" which is simply the Balloon Trip/Bonus Stage theme exactly as it sounded on the NES version of Balloon Fight. The song can sometimes be heard on the Icicle Mountain stage either during a normal match or in the Adventure Mode, or sometimes as the Ice Climbers' credits theme. This exact version of the song has not returned in any of the following games.
Made famous as an unpredictable obstacle in Balloon Fight, the Flipper stops and hangs in midair when thrown. Any character who comes in contact with the bumper-balls on its ends will be knocked away as the Flipper spins wildly. Flippers can be a bit irksome: in Balloon Fight they caused accidents to friends and foes alike.
The goal in Balloon Fight is to break your enemy's two balloons, depriving him of his flotation devices. If you lose one balloon, your buoyancy drops and it becomes harder to rise. As you can pop both friends' and enemies' balloons, you have to stay alert in this two-player fun fest. The balloonist's name is unknown.
- Although both the Flipper and Balloon Fighter first appeared in Vs. Balloon Fight, their game of origin is stated to be "Balloon Fight 6/86" in the English version. However, in Japanese, Vs. Balloon Fight is listed.
- According to the Japanese website, this game's director Masahiro Sakurai briefly considered the Balloon Fighter to be a playable character representing the NES/Famicom, although ultimately the Ice Climbers were chosen instead. His reasoning for not choosing the Balloon Fighter was his reliance on using Balloons.
- The Balloon Fighter trophy can be seen in the "special movie" included in the game, which showcases a variety of features in the game.