Day 1: Morning is the tutorial stage in Nintendo Land: Balloon Trip Breeze. The player is automatically sent to this level the first time they play the game, but the player can also start here later if they press the "-" button at the start of the game.
This stage is the only one to not scroll at all. It has two Rest Islands, with one at either side of the screen, similar to the standard phases of NES Balloon Fight. The left Rest Island has a tree and Monita on it, and the right Rest Island has the player's Mii and a Rest House. At the start, there are four brick blocks over the water.
Monita will give instructions to the player, and the player must follow her instructions to continue through this level. However, the player also has the ability to press the "-" button at any time to skip the level as a whole.
- "Before you set out on your voyage, I'll take you through the basics."
- "To make a breeze blow, slide the stylus or your finger on the touch screen."
- "The wind will propel you in the direction that you slide."
- "First, just try to get a feel for flying."
- At this point, a prompt will appear on screen asking the player to slide on the GamePad screen until they try to fly.
- "It makes no difference where on the screen you slide."
- "So don't worry about looking at the GamePad."
- "Now then, keep your eyes on the TV and focus on collecting all the balloons."
- At this point, five green Balloons will appear across the screen, and the player must collect them. Once all of the Balloons have been popped, Monita will continue.
- "Nice flying."
- "Here's another technique to try out."
- "You can tap on the touch screen to create a small shock wave."
- "These tiny shock waves can destroy objects that stand in your way."
- "Try tapping on blocks to destroy them with a shock wave."
- While this text is on-screen, a hand pointing at the brick blocks will appear. Afterward, the player then must break at least two brick blocks.
- "Yes, that was perfect."
- "The trick is to focus on the TV and glance occasionally at the GamePad."
- "Well then, you're ready for takeoff. Good luck!"
- The screen will then fade out and the player will return to the regular starting screen.
- Although most of the text is identical between the North American and English PAL versions, the scripts begin to deviate at the point where Monita begins to explain tapping on the screen. In North America, "shock wave" is spelt with a space in the middle, but in the PAL version, it is "shockwave" instead. Also, the dialogue prompting the player to tap the brick blocks is changed to be: "Go on, try it. Touch blocks to smash them with a shockwave." The following text is also changed, saying "Yes, that's the way." In the next line of dialogue, the phrase "The trick is to" is replaced with "It's best to." The final message returns to being identical in both versions.
- The player can fall into the water as many times as they would like, and will not lose any lives.
|Common||Balloon Trip - Bonus Stage|
|Vs. Balloon Fight||Green||Orange||Turquoise||Blue||Yellow|
|1 - 2 - 3||4 - 5 - 6||7 - 8 - 9||10 - 11 - 12||13 - 14 - 15|
|16 - 17 - 18||19 - 20 - 21||22 - 23 - 24||25 - 26 - 27||28 - 29 - 30|
|1 - 2 - 3||4 - 5 - 6||7 - 8 - 9||10 - 11 - 12|
|Game & Watch||Phase 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16|
|Balloon Kid/Balloon Fight GB||Vs. Stage - Pencilvania - Forest - Sea A - Whale - Sea B - Northern Sea - Cave - Secret Base|
|Balloon Trip Breeze||Morning||Day 1||Day 2||Day 3||Day 4||Day 5||Day 6||Day 7|
|Afternoon||Day 1||Day 2||Day 3||Day 4||Day 5||Day 6|
|Evening||Day 1||Day 2||Day 3||Day 4||Day 5||Day 6|
|Night||Day 1||Day 2||Day 3||Day 4||Day 5||Day 6|